“We often hate each other, but it’s the kind of hatred like flint and steel – the sparks that come out of it make it worth the while”, Penn on his magic partner Teller.
One of the hardest fought categories in the Media Week Awards judging was Large Collaboration. This was a strong shortlist, and whilst the entries were discussed in detail the judges also spent time on the nature of collaboration: how many participants did there need to be to take it out of merely business as usual ?
Whilst the secrets of the judging room must remain sacrosanct under current rules (though I am an advocate of transparency and a judge cam), I can reveal that my feeling is that whatever the number of participants great collaborations are tough to achieve.
There were just two people involved in the case of Lennon and McCartney but their stormy relationship is notorious and was necessary. There can be too much respect floating around. So much niceness that the tough battles don’t get fought that will deliver greatness.
People talk about the need for mutual respect in a collaboration. Mutual disrespect is even better. In great teams the best ideas come when everyone expresses an opinion on everyone else’s territory. The crucial thing is to have a clear focus : the best outcomes for the brand. If the creative shop fires out media ideas and the media agency has an opinion of the creative strategy and the media owners know better than that what to do with the brand to sell it to their audiences then from this creative melange and debate will come the most successful conclusion.
Too much politeness will kill the process. Interviewed in the Sunday Times recently Brent Hobermann, who collaborated with Martha Lane Fox to found Lastminute.com, and is now backing Made.com talks about his reputation for being demanding :”the danger when you’re an adult is that you think everyone has to like you. If someone is wrong I’ll say it.”
Joshua Wolf Shenk, writing in Atlantic, characterises the Lennon/McCartney relationship as “co-opetition, whereby two entities at once oppose and support each other”.
Where there is too much politeness in a team it’s usually due to insecurity. You can reduce insecurity by having rules that ensure everyone feels safe. But you can’t deliver creative brilliance. In a commercial collaboration which do you want as your outcome?
How many strategists does it take to create a campaign?
Tuesday, September 30th, 2014Just the one. No joke.
People love a strategy. Before a campaign reaches the public it may well have been through the rigour of a creative strategy, a media strategy, a content strategy, a direct response strategy, a digital strategy and a mobile strategy.
There is just one strategy and I’d like us all to acknowledge that and to call it a comms strategy. It is based on the consumer journey, on and offline, tablet and mobile. Everything else is a set of tactics and delivery executions to make it happen brilliantly.
Today, more than ever, the strategy should start with media first given the proliferation and diversification of channels. It’s crucial that the creative is devised to work in those channels .
We need creative in media channels that people will choose to watch, choose to interact with and choose to share and increasingly choose to buy from. Too many campaigns still start life as audio visual content that is probably designed for a cinema screen even though it is intended for a 40″ TV. They’re then recycled and repurposed for media channels with enormously different requirements from the traditional (perhaps adapted for an outdoor execution that really should work harder than it does) to the newer (to run on You Tube where it will mainly be skipped in 5 seconds).
The Campaign and MediaCo Outdoor CityLive challenge was to use the medium to its best advantage. This is how creative for digital outdoor should be devised. If digital outdoor is part of the comms strategy then the creative challenge should be to deliver copy that works in that channel, not to adapt an existing idea.
At MediaCom we believe that there are at least ten criteria we recommend should be considered before any audio visual creative is signed off for use. These range from optimal time length (by design not just a cut down : this Audi execution is a superb use of YouTube for example as the whole ad is intended to work in 5 seconds : the time it takes the car to accelerate), to if and how it is intended to be shared. They also include understanding the context of meshing versus stacking and how active or passive the audience to the channel is.
One strategy, delivered with creative designed for the media context.
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